Raimund Krämer

Software Craftsman, Consultant, Coach

Category: Game Development

  • Snake in JavaFX (Part 2)

    Snake in JavaFX (Part 2)

    Intro In part 1 we prepared the JavaFX project for drawing 2D graphics and implemented some of the basic snake logic with TDD (test-driven development): Basic movement, colliding with walls, growing the snake when it eats the food. Oh, and the two of you who have been waiting for part…

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  • Snake in JavaFX (Part 1)

    Snake in JavaFX (Part 1)

    Intro Programming games is one of the most fun areas of software development to me. Apart from the design of new game mechanics and fictitious worlds, I find the technical challenges very rewarding and a good practice for programming in general. Surely I wouldn’t need to program these arcade classics…

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